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Everlasting Unemployment

A satire on today's job industry!
Role: Designer, Writer, Artist

Everlasting Unemployment (EU) is a single-player exploratory game designed to bring a humorous light to the struggles of finding employment opportunities and undergoing the interview process in today’s job industry. Play as a recent college graudate struggling to get out of her mother's basement and learn that although one may have the credentials for an employment opportunity, networking and social abilities ultimately becomes the most crucial candidate skills to have in this humorous and candid universe.

 

The greatest challenge as a designer was attempting to provide players with a significant amount of feedback for a narrative-based game for those player types whom skip through text. We utilized a variety of visual and audio character expressions including thought bubbles, gesture changes, and compelling sound effects to encourage the player in learning which responses in the dialogue-based combat system would benefit in landing a job with varying degrees of success.

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